Lean Tools for Indie Devs
Indiekern is the creative lab of Ramon Barbosa. I build tools to solve my own problems as an Indie Game Dev. No investors, no bullshit just useful software.

Hi, I'm Ramon Barbosa
I'm a game developer and founder of Creative Hand, an indie studio where we've already released 3 games on different platforms.
Throughout this journey, I often ran into problems where specific tools simply didn't exist. So I built my own solutions to unblock my workflow and focus on what matters: making games.
The Indiekern is where these tools live. It's my personal lab, where I turn day-to-day frustrations into working solutions.
How I build tools
I'm not a corporation trying to sell you Enterprise plans. I'm an Indie Dev creating the tools I wish existed.
Simple
Intuitive interfaces that don't require a manual. Get in, solve the problem, and get back to developing your game in minutes.
Focused
Each tool solves a specific problem. No swiss-army-knife bloatware.
For Indies
Made by someone who understands the reality: limited budget, small team, short time.
What I'm Building
Practical solutions for problems I faced while developing my games.

KeyManager
No more messy spreadsheets. Manage your Steam keys, distribute to press/influencers, and track who activated them.